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COMPUTER SCIENCE PROJECT TOPICS

E-LEARNING SYSTEM PROJECT

E-LEARNING SYSTEM PROJECT

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E-LEARNING SYSTEM PROJECT

CHAPITRE ONE

INTRODUCTION

1.1. BACKGROUND OF THE STUDY

Academics have been aware of the Internet's enormous potential as a learning tool since it was embraced and further developed as a means of communication by educational institutions in the 1970s.

In recent years, governments in both wealthy and developing countries have gotten increasingly enthused about the potential of online learning to provide cost-effective, conveniently accessible, and up-to-date education to people of all ages and social backgrounds, regardless of time or distance.

In the ‘Information Age,' when the demand for ‘knowledge workers' is increasing and the demand for manual employees is decreasing, ‘lifelong learning' is considered as critical to modern society's continued development.

Many people believe that ‘e-Learning' is the only realistic solution to the problem of supplying the materials needed to promote lifelong learning.

However, existing e-learning theories and practises are neither straightforward nor cohesive, implying that this approach is being used intermittently, randomly, and with varied degrees of success.

Despite the UK 's enthusiasm and dedication, there is still widespread apathy, uncertainty, and suspicion regarding e-learning among teachers, students, and scholars.

Although most recognise that e-learning has the potential to significantly improve learning and the learning experience at all levels, many believe that the disadvantages are currently too significant to devote so heavily to it.

Although much has been said and published about e-learning, few definitive conclusions can be derived from it. Books are written, Internet groups are formed, and conferences are organised, yet we still don't appear to be able to specify how, when, or where e-learning should be used most effectively.

While the debate continues, an increasing number of institutions are attempting to pioneer their own form of e-learning, each with their own set of achievements and failures.

The DfES hopes to have its ‘Unified e-Learning Strategy' in place by the summer of 2004, although whether this will help, hinder, or have no influence on e-learning is debatable.

This paper will attempt to provide a comprehensive overview of the extent to which e-learning is used in the United Kingdom, how it is used, and its potential and dangers.

It will look at e-learning through the eyes of students and teachers, as well as how the UK government is seeking to regulate e-learning. It will also provide a brief overview of the current condition of e-learning worldwide.

What exactly is e-Learning?

e-Learning is the use of technology to aid and improve learning. It can range from as simple as high school pupils seeing a video documentary in to as complicated as an entire university course delivered online.

e-Learning began decades ago with the introduction of televisions and overhead projectors in classrooms and has progressed to incorporate interactive computer programmes,

3D simulations, video and telephone conferencing, and real-time online discussion groups made up of students from all over the world. As technology progresses, so are the opportunities for e-learning.

1.2 OVERVIEW OF THE PREVIOUS SYSTEM

Currently, student lecturing is done manually at Ezekiel private college. The main issue with the existing approach is that teachers must be present in the classroom to lecture students.

Most lecturers at this school also teach at other schools, therefore they may not always be present to instruct the students. As a result, teachers are unable to the course content of a certain course, resulting in student failure in assessment.

1.3 STATEMENT OF THE PROBLEM

Staff are disgruntled because they feel obligated / encouraged to do the training on their own time, such as during their lunch break or before / after work, rather than being provided time off to do so.

It may be difficult to determine whether or not employees are finishing the training completely and benefiting as much as they would from a classroom-based training session.

Staff may require assistance in using the technology.

Setting such online tools takes time and money, and they require ongoing maintenance and support.

1.4 OVERVIEW OF THE PROPOSED SYSTEM

The proposed system will be an automated web-based tool that allows lecturers to post lectures in the form of video, audio, and text. This project will also include a section for uploading assignments, quizzes, and submissions.

1.5 OBJECTIVES OF THE STUDY

Both e-learning and workflow systems tend to handle the same extremely broad problem of having one or more actors executing an activity or graph of activities and generating something.

As a result, in both circumstances, the primary components of such a system are actor, action, and product. The “learning” is the purpose of an e-learning system. The primary actor, the learner (students), is intended to study and acquire new knowledge and competencies through the completion of various structured learning activities.

1.6 STUDY OBJECTIVES

The following is the project's scope of work:

1. Create the system using Apache, PHP, and MySQL.

2. To perform an administrative function by providing students with access to course documents and other resources.

3. course materials for each course taken.

4. To send the most recent announcements and news relating to each course.

5. To display information about the course on the link and reference item.

6. Include FAQs (commonly asked questions) and comments in this system where students and teachers can leave feedback.

7. Teachers should be able to ask questions and provide feedback.

8. Provide kids with a short IQ test.

1.7 OF THE STUDY

I will not conclude that this effort will solve all of the problems.

encountered owing to technological development from time to time, but with precision, this

The project will be able to address all of the issues raised by the preceding case study.

except that this software will not be able to compute student results.

1.8 DEFINITION OF TERMS

1. PHP is a -side scripting language that is used for web development but can also be used for general-purpose programming. PHP was installed on over 240 million websites (39% of those sampled) and 2.1 million web servers as of January 2013.

2. Apache: is a free Web server that is supplied under a “open source” licence. Version 2.0 is compatible with most UNIX-based operating systems (including Linux, Solaris, Digital UNIX, and AIX),

as well as other UNIX/POSIX-derived systems (including Rhapsody, BeOS, and BS2000/OSD), AmigaOS, and Windows 2000.

3. Pedagogy: (etymology and pronunciation) is the discipline concerned with the theory and practise of education; it thus deals with the study and practise of how to best teach.

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